Drupal musings

Some articles previously placed under menu items including "wishes", "mysteries", and "emergencies".

Drupal Ace's Annoyance Gallery

Annoyances? In Drupal? Yep, we've got a few!

These will likely be short notes, so rather than individual posts, I'll maintain a single ongoing list.

Drupal Mystery #1: Teasers

See this teaser? Of course you do, thanks to Drupal. But why is teaser creation so hard and so limited?

Drupal Mystery #2: The Theme-and-Blocks Chinese Fire Drill

"Hmm, does this theme make me look fat? Yeah, let's try another theme... Hey! Where did my blocks go?"

Drupal Mystery #3: Why not call it "tagging"?

If I point out that Drupal's taxonomy system – its amazing, flexible, powerful, wonderful taxonomy system – can be confusing, I'll only be about the eleven thousandth Drupalnik to do so. The thing is, though, the system is not that confusing; it's just the language that messes people up.

Drupal Wish #1: Easier Linking to Terms

Have you gone through the tribulation of discovering an term's ID# for use in links? Has your sanity been the same since?

Drupal Wish #2: Easier Teasers

Sorry, no new text here, just a pointer to Drupal Mystery #1: Teasers. From my comment on that page, I'd like to see teasers set up with three radio button choices that the user must select from, per below. (And all build into core, of course.)

Drupal Wish #3: Easier Menu Item Weights

When I create a new menu item, I typically know where I want it to nestle among the existing items. Such as before "links" but after "about us", etc.

But naturally, I don't remember what weights I gave those menu items earlier. So how do I know what weight to give the new menu item? I don't! Time for the dreaded "weight dance"!

Drupal Wish #4: Clearer Terminology through Capitalization

Here's a simple change that I think would go a long way to making Drupal instructional documents much easier to follow. What do you think?

Newbie Emergency #1: "I'm locked out!"

If you log out without having set up a convenient login block to let you back in... you're locked out! Right?